BeatTheCasino Podcast | Baccarat & Blackjack Strategy
Hosted by Keith Smith, the podcast features strategy discussions, player interviews, live session highlights, historical training, and practical analysis from experienced members of the BeatTheCasino community.
Topics include:
- Baccarat strategy and situational play
- Opposites vs. Repeats
- Strong Side and disparity
- V87, 4D and other BeatTheCasino approaches
- Shoe analysis and pattern recognition
- Money management and knowing when not to bet
- Blackjack strategy and card counting
- Player experiences from casinos around the world
- AI-assisted simulations and statistical research
- Highlights from the BeatTheCasino forum and training archive
The focus is not on promising guaranteed wins. It is on studying the game, understanding what is happening in the shoe, managing risk, and making more disciplined decisions.
For the full BeatTheCasino experience, including the private forum, Diamond training videos, downloads, historical archives and strategy discussions, visit:
https://forum.beatthecasino.com/
Gambling involves risk. No strategy or system guarantees winning results.
BeatTheCasino Podcast | Baccarat & Blackjack Strategy
The New Blackjack (NBJ) Seminar in Las Vegas from 1991 E Clifton Davis Part IV
Use Left/Right to seek, Home/End to jump to start or end. Hold shift to jump forward or backward.
Free Baccarat Help from BeatTheCasino.com
Learn Clump Style Blackjack and the First Base Strategy
https://beatthecasino.e-junkie.com/product/0021/Zero-Proximity-26amp3B-Blackjack-101-How-To-Identify-When-the-Dealer-Will-Break-and-Like-Card-Clumping
๐ How to Become a Professional Baccarat Player
https://beatthecasino.e-junkie.com/product/0908/Introduction-to-Becoming-a-Professional-Player-Baccarat-Player
๐ The 5D Baccarat Manual - Learn the basic relevant Statistic in A Baccarat Game
๐ Learn the Classic Baccarat Approach Time Before. Last and Opposite Time Before last with a Free App and Opposite vs Repeat Counts
https://play.google.com/store/apps/details?id=btc.btcclassic
Thanks for listening to our Podcast.
This is the NBJ weekend class in Las Vegas on February 1 and 2. This is tape 2, side 2. We will continue with the discussion of understanding and knowing that you are using the variable strategy correctly.
SPEAKER_11Playing perfect MBJ and I'm losing. What they're what they think they equate the 146 negative progression with NBJ. And really that's all they're doing. They're playing 146, and other than that, they're playing basic strategy. Basic strategy does not have the win rate necessary to support the aggressive 146 negative betting progression. You can't play it with basic strategy. You're going to lose if you play it with basic strategy. You must be playing variable strategy, and you must be approaching that optimum hands-one ratio. And that's why from the beginning of the manual, I talk about hands-one ratio as being everything. True, it's only the play portion of NBJ, but it is that play portion that sets the stage for and supports all of part two, all of the betting strategy section of your manual. You need to get your hands-one ratio up there. Question.
SPEAKER_09Yeah, right along this line, in your your tape that's in the program, you talk about, you know, you with playing third base, type one game, you really are hoping that the dealer breaks one out of every three times. Right? Is that right? Uh I think it isn't?
SPEAKER_11No.
SPEAKER_09When you're playing one, four, six, you're really hoping that that dealer, you're really playing that the dealer's going to break every three, every no.
SPEAKER_11All we're saying is that the we're what we're hoping is the dealer doesn't win three in a row.
SPEAKER_09Okay. You're you're saying that there is a few.
SPEAKER_11Yeah, you'll you'll find that the the dealer in a type one game, the dealer breaks fairly often in a type one game, but it won't be one out of three point five on average. It'll be more like one out of four or one out of five. Now that doesn't sound like a big difference, but it's a huge difference if the dealer's breaking out one out of five rather than one out of three point five.
SPEAKER_09Well, you say if if your dealer, if your dealer is breaking four, five, six, or seven, eight times, that means that the cards are clumped, right?
unknownNo.
SPEAKER_09If the dealer's breaking, you know, more times than cards the dealer breaks less.
SPEAKER_11I mean, we you know, that's what we explained here, how the dealer can't break if the cards are low, how the dealer can't break if the cards are high. So if the cards are clumped, the dealer is not going to break as often as she should. That's the whole deal, that the that's the casino's whole battle plan. The more the cards are clumped, the less the dealer breaks. That's why they clump the cards. Okay.
SPEAKER_09But that's what you're really waiting for to win, isn't it?
SPEAKER_11See, that's what happens when you go out and play cards at 12 o'clock at night. You lose your mind the next day.
SPEAKER_09I thought I had a pretty good point, but I guess I don't have.
SPEAKER_11The more the cards are clumped, the less the dealer is going to break. And that's why you have trouble finding type one games and eight decks, is because the more decks there are, the more the cards clump. The more players there are, the more the cards clump. And the longer the cards have been played, the more they clump. Okay. Okay. Now, let's go right from there into why NBJ breaks the dealer more often. Recognize, and this is one of the key factors of NBJ. You see, in in basic strategy and card counting, there's there's no game control going on in that system. You it's uh it really doesn't matter where you sit at the table because there's no, you're not attempting to control the game in any way. That whole element uh is is just not there when you're playing basic strategy or card counting. But recognize that low cards are dealer favorable, high cards are player favorable. Now, the only reason that high cards are favor player favorable is because they have a tendency to break the dealer. The dealer can never break with cards less than six. It's mathematically impossible. The dealer can only break with cards of six and above, and the higher the card is up to ten, the more likely it is to cause the dealer to break. Okay? Is there anybody that doesn't get that? Why, is there anybody that doesn't understand, because it's very important, why the dealer can't break with a card less than six? You don't understand that. Leave the room. No.
SPEAKER_08Break on six. I was thinking, you know, why not uh, you know, on sevens? Seven three is twenty-one. So anything under, you don't want anything above seven, you could break on the reason six instead of seven.
SPEAKER_11The reason we say less than six, okay, is because it's the dealer can break on a six if she has sixteen. It's the only time. So other than that, you could say less than seven, all right. So for all practical purposes, the dealer can't break with less than seven, with the one exception of sixteen and she draws a six. Okay? She she can't break during those hands. Alright? She can only break in cards higher than six. Okay, so tens, therefore, are player favorable only because they can break the dealer. Other than that, it's j and in in an area of the shoe where there's a lot of tens, the dealer is just as likely to get two tens as you are. Okay. But the dealer must hit 16, and you don't have to. And that's the difference. And that's that's all the skill in blackjack is is right there. It's based on that one principle that tens are player favorable, and low cards are dealer favorable. In NBJ, one of the main things that we're trying to teach you in NBJ is to hit more. Now, we can't just say we're going to hit more indiscriminately, but NBJ players hit more. Sometimes we get chewed out for it at the table by some idiot that read some $7 book and now is going to tell us about how to play cards. But when you hit more, recognize that when you are hitting more is when low cards are running. Okay? When high cards are running, you don't hit more because two cards you got 20. Not too many people hit 20s these days. Okay? When you hit is when low cards are running. You don't have to plan for the low cards to be running, okay? You don't have to have any control over this. That's when you have the opportunity to hit, is when the low cards are running. Okay? Now in every single case, in with the the exception of a 12 against a two, in every single case in basic strategy, when low cards are running, the dealer's going to obviously have a low up card. Basic strategy tells you to stand. They say don't hit. And that's where we differ. That's the big difference now between the NBJ player and the basic strategy player. We hit, and the basic strategy player doesn't hit. And that's exactly why the dealer doesn't break one out of 3.5 times hands. Because when the basic strategy players don't hit and leave those low cards for the dealer, it's impossible for the dealer to break. So she doesn't break against the basic strategy players. But the NBJ players write down the table, take those dealer cards. And the dealer stands there in total disgust. Why didn't do it? These guys aren't supposed to be hitting. How come they're hitting? You know, and we hit. We hit against the dealer two, we hit against the dealer three, we hit against the dealer four, for the simple reason that she can't break. If lows are running. Okay? So we hit and we usurp those cards, and lo and behold, it gets around to the dealer. There's no low cards left. She's right back into the high card, the high, the uh the high cards running and with a stiff hand. And so so she breaks. And in fact, in some games, we can get the dealer to break more than one out of 3.5 hands, more than she mathematically should, simply because now we are usurping her high cards. We are slanting the game into our favor. Rather than let the dealer slant the game into her favor, we're stealing her cards. Okay? And that's why I say the more NBJ players there are in the game, the more the dealer will break. So NBJ doesn't win just because of variable strategy and just because of our betting strategies and so forth. But one of the reasons, one of the big reasons that MBJ wins is because we control the game. We slant the whole game into our favor by taking up, usurping these dealer favorable cards. So when you don't hit as often as you should, okay, when you are winning more hands, or when you when you are losing more hands rather by standing with lesson 17 than by breaking, you're taking a double whammy. You're not winning as many hands as you could win, okay? And you're also causing the dealer not to break. Myself, I hate to see a game that has a basic strategy player playing third. I'd rather see a street player there. Why? Because I know if you got a basic strategy player playing third, the dealer is not going to break. And I think probably a lot of you have noticed that. You know, I just hate to see it. It's good cause, as far as I'm concerned, it's good cause to leave the table if you've got one of these diehard standards chicken headers, I call them. Chicken headers playing third base. If the third base player doesn't hit, the dealer's not going to break, because he has the most control over the dealer's cards, the dealer's hands. But if the more NBJ players you have in the game, the more the dealer is going to break, then why don't NBJ players play in teams? Where we're all playing MBJ and we're all usurping low cards. Okay? And we don't know the reason why not, so we just go ahead and do it. We play, we like to play in teams, whether it be with one other MBJ player, two other MBJ, three, four. NBJ play, played in teams, is probably the most powerful way to play blackjack that there is. Because the dealer goes bonkers, the dealer will break, the dealer will start breaking. Nobody's doing what they're supposed to do in the game, according to the dealer. Everybody has gone completely bonkers and I'm breaking every hand. That's the way the dealer looked at the whole thing. Question, Mike.
SPEAKER_00Is there ever a situation in team play where NBJ players are taking good cards away from other players? Is there any way where that would um is there a is there a point of diminishing returns?
SPEAKER_11No. No, and the reason is is we're we're not taking tens, okay. In fact, we are probably leaving tens more frequently, so we're probably helping the other. Recognize that low cards seldom help the other players. They're looking for high cards. The more tens there are, the more player favorable it is. If we're leaving tens in the game, it makes it more play uh favorable for the players and less favorable for the for the dealers. Okay. Sure, there's a hand that'll come off where uh you're sitting with 16, you know the dealer's got 20, and you want to hit it, and everybody else takes all the low cards, you know, it leaves you with those things are going to happen in any game. But if you look at the general tendency, the general tendency is that the basic strategy that the NBJ player will leave tens in the game and take low cards out of the game. For instance, I tell players, I tell basic strategy players, never split tens. And I don't tell them that because you're gonna lose on it. You win a lot when you split tens. But the only time it's favorable to split tens is when tens are running. You're not gonna split tens when when low cards are running. You're gonna do it when tens are running. Or you're taking tens out of the game. You're taking important tens out of the game. Critical, you're gonna win the hand anyway with your 20, more than likely. So if you take those tens out of the game, you're taking them away from your fellow players, if there's any after you, and you're now leaving them for the dealer. Believe me, if every time the dealer drew, she drew a 10, we would never lose another game as long as we live. So the more tens you leave in the game, the worse it's gonna be for the dealer.
SPEAKER_12Uh just to amplify on that, it's a very good question. Let's assume that the dealer chose a 10, and you're predicting a uh a primary indicator, a whole card of a low card, everybody's NBJ, uh, everybody passes on the stiff hand instead of the basic strategy player hitting the stiff hand with the tens, grabbing four or five tens, the clump changes, and the dealer's got the 16 and lays a small card on. You're leaving those tens in the deck. Very good, very strong point, very good point. Behind you.
SPEAKER_03Ryan? But I'd like to maybe you've answered my question, but I'd like to get it clarified. Is that the reason why you have no 10 splits in the variable strategy chart? Yeah. Because I was playing against Boris one night and I was splitting tens like crazy, and I was getting 20, 20, 20, 20. I had four hands out there and I won, but uh, I didn't know that it would happen all the time, so I considered I got lucky.
SPEAKER_11Don't worry about it. I've warned everybody about your computer gaze in the manual.
SPEAKER_02There's one other point, too, when you're leaving tens like that. You're leaving it for the next round for playing. When you're leaving tens in the deck, um you're leaving tens in the deck for the next round, and the players are the first ones to get those tens. So you actually improve the game for the players again.
SPEAKER_11Sure. Sure. One more question.
SPEAKER_04If the dealer has a 10, and I say he has a low, we can't and I I'm on third base, and I know that a 10 is coming out, I'll either tell the guy next to me or me, uh myself, I'm not going to take that 10. That's right. That's not a bad play then. No. Okay.
SPEAKER_11Now, and in fact, uh four comes that way. Keith, you know, the Keith Smith, the guy that is talking about that is the first base or the uh dealer strategy not he had a play the other day where a third base where he stood an eight. He stood an eight and broke the dealer. Yes, yes. Really pissed that dealer off sometime. Dealer, yeah, stood an eight. Now, here's the thing, tens were running. So the the the average player would say, well, I got an eight, tens running, and that's a bit off. I'm gonna get eighteen. See? But he knew the dealer was sitting stiff, all right? So he passed up on the 10 and broke the dealer.
SPEAKER_12Would you have done that, Alice?
SPEAKER_11Come on, probably not on an eight, but I did it on a pair of threes. I think I mentioned that in the manual where I did it on a pair of threes. And a pair of threes isn't all that, uh isn't all that great a hand. There was a heck of a lot of money on the board. It was a very easy game to to win. It wasn't my money on the board. The money on the board belonged to the to the other players. There was about $44,000 on the board during that play. And I I was playing third, and I'd been doing real well at third. That's why they were so they were all up as you win betters, and they'd all won about eight hands in a row, and there was a huge amount of money on the board, and I get a pair of threes. Okay, so what am I gonna do with a pair of threes? And the dealer got a six up. Okay, so it came around and tens were running. So I said, well, if I split, I'm gonna have a 13 on the first hand. If I hit, I'm gonna have a 16 on my hand. Neither one of those are any good. So then it occurred to me at the last fraction of a second, what if I stand? That's my other choice. So I stood, the dealer drew the 10 and lost. And and it it actually ended the game.
SPEAKER_10Your whole credit can be a 10.
SPEAKER_11Pardon?
SPEAKER_08With uh tens running, you have eleven, stand on the eleven.
SPEAKER_11With 10 would you get for lunch?
SPEAKER_08And break the dealer. We did that. Stand on stand on the eleven and break the dealer. Yeah, oh, this kind of thing. You're itching to hit your own eleven to get a 21, but stand on your eleven and break the dealer. Yeah. Yeah.
SPEAKER_11That's a that would be a real team team play. If you're wrong, you probably get thrown off the team.
SPEAKER_13Yes.
SPEAKER_11Okay, any other uh uh questions before before we get going? Okay.
SPEAKER_12Uh more teams right uh uh oh yeah okay.
SPEAKER_11We are we're gonna get into uh a couple of of uh team play. Let's see, we're quitting at three. I want to make sure that I leave enough time to talk about uh table selection. So you you could read my chair, maybe about uh 20 to 3. Okay. Okay. There's the the the first team that you have, of course, is partners play. Uh and we talk about partners play somewhat in the manual, but we've come up with a the a very simple couple of partners play tricks that are very, very advantageous to to the partners, and they're these are kind of neat. I mentioned in the manual that there's really two ways to play partners. One is with one partner at first and the other one at third. Now that works out the best if the two partners are at different playing levels, different playing skill levels, uh the lot because it's much easier to learn the first base system than the third base system. So if you have a partner with a lesser skill level, uh the partner may be playing first and you may be playing third. And that's it it's good from the standpoint of uh different skill levels, however, it's poor from the standpoint that what causes the game to be good for first base is different from what causes the game to be good at third base. So it's almost never that you'll both be doing real good. Okay? Sometimes one will be winning and the other one will be doing okay, or vice versa. And but quite often one will be doing well and the other will be losing. So the other way to play partners is to put is to play these two positions right here. Third base and the and the position right next to it. Now, once you have assumed that situation, one of the little tricks that you can do is the partner can feed the hand, the first partner can feed the hand of the second partner every now and then when it's apropos to do so. Like for instance, let me give you anything. I mean, there's dozens of examples, but I'll just give you one. This partner is Standing with uh twelve, and tens are running, and this partner is standing with eleven and wants to double. Okay? You just feed the ten right into your partner. You're gonna lose if you're gonna bust if you draw the ten anyway. You just feed the ten right into your partner. Okay? As an example. Okay, but let me show you another neater trick in there. Let's say you do go in, and let's say you're both very skilled players, and you go into the game, and you're playing here, and your partner's playing first. Okay, now the reason that you're both likely not doing very well is because first base requires a lot of clumping, and a lot of clumping hurts third base. Okay, so it's rare that you're both doing extremely well. Alright. One, and it's a lot more common that one of you will be doing well and the other one will be losing. Okay. So you say, well, gee, is he uh is he winning more than I'm losing? Forget all of that stuff. Alright? If this guy is winning, this guy just gets out of the game and comes over here and plays on his partner's hand. Because he's winning. Okay? You follow that? Somebody's gonna take this chair anyway, so you're not gonna change the number of players in the game usually by doing sometimes you will. What's really ideal would be if this seat is open, then you can play, then you can play a minimum bat hand there just to keep the number of players the same if you want to do that. But just come over and play in your partner's hand. There's a lot of ways to do it. Okay. If your partner's the best way to do it is just give him your money and have him double his bat. Okay, if he's playing 1, 4, 6, give him your money and have him play 2812. I mean, it's the same difference. Uh now you're both getting the advantage of this winning seat right here. Okay, and neither one of you are playing over your head, although maybe combined you are. But it's just ideal. It's the ideal thing to do. Of course, the reverse is true. If this guy is losing and this guy is winning, then the third bass player will just come over here and play this hand. Yes. Question.
SPEAKER_00I may have already answered in my own mind, but I think I was I was curious what the what the value is of playing two different positions that demand two different types of tables, but the but does this does this allow you to choose which which situation the table is best for once you know that both P people are playing on the same hand then? Is that what you're doing? Right. Okay. Yeah.
SPEAKER_11Yeah. Once you've been in the game for a while, you know. You know which position is playing better. I prefer that the two partners come over to third than the third come over to first. Can anybody figure out why? Yeah, exactly. Because because when you're when you have an MBJ player at third, that may be exactly why this guy is winning. Okay, so when he gives up this position and comes over here, the game may turn now. The position may turn on this guy because if you have, you know, an ordinary player at at third, which you're going to have now, then the dealer will probably break less.
SPEAKER_10If uh the partners were to take the fifth, sixth, and seventh seat, wouldn't we be taking a lot more lower cards and leaving high cards?
SPEAKER_11Yeah, yeah. In fact, in fact, when uh when you when you have like th three partners, or even with two, that's what you want to favor is the last the last half of the of the table.
SPEAKER_06Yeah, if uh third base is losing, first base is winning, third base could stay there and just minimum bet.
SPEAKER_11Yeah, you could do that. That's one way to do it. But I I think rather than losing in minimum, you'd be better off winning at maximum. So just come to first, you know, and then hope that that doesn't change the game, you know. Or get one of your unsuspecting NBJ players to go over and play third for you.
SPEAKER_01So, what you're suggesting with two partners is possibly if you can occupy three spaces, fifth and sixth and third base, that would be the way to do it. Right. Right.
SPEAKER_02Now let's bring up like you had mentioned that with the.
SPEAKER_11Yeah, let's yesterday. Let's go through that because some of these people weren't here yesterday when we talked about that. Let's go from uh now there's other advantages to having partners, by the way. Uh you should always make make use of the fact that you're there with two people and playing as partners. There's disadvantages as well, and let's talk about those because I would like you to minimize the disadvantages of playing partners. In a casino or in a casino town, you want to be footloose and fancy-free. You don't want to have any engagement set up, you don't want to have any schedule to live to. All of this is in your manual. When you start doing your casino searches and your table searches and you're playing, I mean, if you've if you've said you're going to meet somebody at 7 o'clock for dinner, I can guarantee you that 7 o'clock you're going to be in the middle of the best game of your life. It just works out that way. You know, you can't play against any time limits or any schedules or any com any commitments. So your partner, therefore, can be a handicap. Your partner is something that you have to be concerned about. Where are they? What are they doing? All this sort of thing. So both partners need to work this out and make sure that one isn't hampering the other. You have to be totally free in the casino. You can't be worried about, oh, somebody's going to be angry because I didn't make dinner appointment, or I said I was going to be in that casino and I'm in this casino, and things like that. Your partner has to understand the operation. Therefore, I think it's best for the partners to travel together. You could, for instance, scout two different casinos at the same time. But what I would rather see you do is scalp the same casino at the same time, travel together, one watch the tables on one side, one watch the tables on the other side, you can walk up the aisle faster. Get this kind of use out of your partner until you zero in on the game that that uh that you want to play. Now often recognize there's only like one position open, so one partner is going to get to play, the other partner isn't. Anytime you have one of the partners is winning, the other partner should be playing on his hand. Anytime you have a win, there are not that many winning situations in the casino. So anytime one of the partners is winning, the other partner, unless he's playing in a game himself, should be playing on his partner's hand. That's that's what you're there for, to win. Okay. Okay, so you don't have your partner, you you play with your partner. What you're trying to do is double advantageous situations because you now have more bankroll with two people than you would have with one person. Okay, now let's go to four partners. We know that uh insofar as the number of players is concerned, that the worst game for NBJ, uh, particularly when you're looking at third base the third base system, is seven-player games. We do not like seven-player games. We must refer six-player games and five-player games and four-player games to seven-player games, particularly seven-player uh eight-deck. Seven-player eight deck produces the fewest number of type one games, and that's why we don't like them. However, they can be very favorable if you're playing the first base system.
SPEAKER_07Yeah, if you're fucking with your partner play of assuming first and third base that one side is doing better than the other, that one player should get up and run to the other. I'm assuming on the partner play that the partners are equal partners in terms of sharing the winnings or losing. And instead of calling attention and running around like a chicken, why would not the person that first or third, if first is doing terrible, drop out of the game and the other one knowing it's good, just double his bet without somebody betting on his hand? Why would you go through the whole process of me walking over behind third base and give him $500, $1,000 to say, go ahead and go play the game because you're doing better if your partners, whatever you're doing, why wouldn't it be easier to do it that way?
SPEAKER_11You must have a lot of uh faith in your partner. When I'm playing somebody else's money, I don't want the money to be walking around some other casino somewhere. I want it right there at a table. But I ain't gonna play. You follow me? Uh it's just it's just too uh I didn't mean for you to play my money that time. You lost a thousand G, so you know you it I'm pull your money right there and play no, if you put you're buying $300. Okay. But the way the way that uh uh Suzanne and I do this quite frequently, and the way that we'll do it is if I'm sitting there and I've got $450 in the game, she just count my chips. I got $450 in the game. She'll say, let's go partners. She'll give me $450, I'll play, I'll double the bet and give her half the money at the end.
SPEAKER_12Let me amplify that as well. I've had a lot of experience with uh team play. The uh exception to the rule uh in effective partner play is when you consolidate joint bankrolls. Obviously, that's very effective and very efficient if you've got the trust and the chemistry, and in in certain cases that will work out. But in the in the uh in the beginning, uh as you're forming these partnerships with other MBJ players, it's uh much the preferred way to keep the money separate, except under these uh uh controlled conditions at the same game. I know in your case uh you've you've had some team play with uh some of the other methods we've uh we've worked with, and uh sometimes it works and uh sometimes it doesn't. Those of you that read my book, Black Jack and Winner's Handbook, the 1990s edition, read about some of the problems that I had with team play in the early 80s. I mean that stays with you a long time. I wrote that book seven, eight years later, and you could still detect some of the uh emotional upsets that were that were there from uh you know team members uh uh skimming profits and uh all of that. So it's best just to keep the money separate unless the chemistry uh is really there.
SPEAKER_08Yes. With playing partners on first and third if the partner's not winning, you know, walking over and just playing, you know, off off your partner's hand. Wouldn't that be rather somewhat obvious to the pit personnel that uh you're working as partners and therefore collusion? Would it not be better to simply you know walk over as if you don't know this person, say, hey, you're winning, I'm losing. Do you mind if I bit off your hand?
SPEAKER_11See, see, blackjack is is uh it's a sociable thing. I mean, people know each other, they're playing together all the time. It's nothing exciting for two people at a table to know each other to play. You see it all the time. You see uh uh the wife sitting down and the husband behind her, and they'll usually that ends up in an argument somehow, but they'll be they'll be playing together, you know. So it's a very normal thing for the casino to see. So what you're doing isn't isn't abnormal at all. Yeah. Collusion, by the way, uh uh in in team play is something to consider, however. And but to to prove collusion, you need to be signaling somebody how to play their hands or telling them out loud how to play their hands. Casinos will usually let you do it, okay? But Matt, when you're an organized professional team playing at $10,000 a hand, you don't say, hey Charlie, I think you shouldn't have data. They're gonna call you at it. Okay. And let's talk about four-man team play now.
SPEAKER_12We've got about five minutes before we can win it a casino.
SPEAKER_11And in four-man team play, uh we know that as as a a group, except possibly for the first base situation, but for all of the other players, we like to see the table at five players. In six-deck, six players sometimes works out better than five. In eight-deck, five players almost always works out better than six. Therefore, one of the major advantages of team play, aside from the fact that the dealer is going to break more, is that you can control the game, the table, to five positions when you're playing with four players. And the way you do this, it takes some practice at home. You don't want to just walk in a casino and try this without practicing it. Well, you take these four positions, every other position. And when you start, uh, you're gonna do this at an empty table, by the way, so it's either going to be a table where uh it's new cards, or it's going to be a table that everybody got up and left. So, either way, you're usually starting this with fairly bad cards, either new cards or cards that some other group couldn't win. So you're going to start out at minimum bets, and you're probably going to bet every hand. He'll play these two, he'll play these two, and he'll play these two. Okay. But then as the game starts going, it doesn't take long at all, by the way, to turn for a team to turn a bad table into a good into a good game. You can do it in one or two shoes, and we've done proven that at seminars several several times. Okay, recognize that if everybody is playing two hands, nobody else can get in the game. Okay? So you can ask the dealer to put a marker on the other hand. You can ask, they won't always do it, but very often they will do it. They'll just put one of those little clear markers and the other hand for you. But then what you do as soon as the game gets going is in each round, only one player will play the second hand. In the first round, he'll play the second hand, and the second round he'll play it, and the third round he'll play it. And so the two empty spaces just keep sliding across the table. So that in every round, five hands are being played, but all positions are taken up. Nobody can get in the game, and you've got a five-player game.
SPEAKER_13How much could that not be called the show?
SPEAKER_11Uh if they ever figured it out. I don't think so, really. I mean, there's nothing that you're doing is is illegal. And you may you may not want to do this in the exact same pattern every time, you know. You may you may want to, you may want, and that takes a little practice. You may want to just goof up the pattern every now and then. But there's all the time you'll see people playing two hands that don't play every hand. So the dealer isn't seeing anything unusual. He may, he may pick up. Seeing that the two empty hands slide around the table. He may, I would be surprised if he picked it up, but he may. He may.
SPEAKER_01Four people have walked into the game. Is a table clearing event, four people move in, now they're occupying seven positions, they're not going to pick this up. They may.
SPEAKER_11They may, yeah. But even if they do, as long as you're not actively telling. Now, here's another thing, though. Uh uh uh to safeguard against that, you don't want to, when you're playing the a team play, you don't want to pick on the same casino all the time. You've got to move around. You it you're not doing anything illegal, but you really don't want to be identified as a team. Because casinos do share this kind of information. So you do, you know, I mean, you don't want to stay at the same casino all of the time, you know. Move around. Move around when you when you do this. Now we're we're getting more and more data on teamplay. We have a huge experiment up in Atlantic City for teamplay planned uh for February the 13th and on through that weekend, and I think that after that experiment, we'll have a lot more data on this team play. But thus far, it looks extremely uh encouraging. We tried it in the top player summit with a sacrifice player. That's where the last player, his job is to break the dealer and nothing else. So he does real strange things. Okay. A lot of things he'll like pretend he's he's he's drunk, or maybe he will be drunk, I don't know. But he may hit 19, you know, in one hand and stand 9-8 in the next hand, you know. He's just gonna be out of it. Of course, we're gonna always we're gonna laugh at him and stuff, you know, but that's his job is to break the dealer. Okay.
SPEAKER_12On that humorous note, we will end uh this tape two and move on to tape three and continue this extremely interesting discussion on four player table takeover teams.